{"collectionById":{"b604af33-2609-486d-a0e3-ebe3595495c7":{"id":"b604af33-2609-486d-a0e3-ebe3595495c7","name":"Case Study / BitCraft Game Map","fieldSchemas":[{"id":"6a440821-2ce6-4dac-b0bd-5d2276928dc4","name":"Title","type":"plain_text","role":"primary"},{"id":"f3ae0eca-d3a5-47ac-a43b-9be74ec31c86","name":"Slug","type":"slug","role":"slug"},{"id":"ebd86c5b-5441-4fd0-bfde-0b1bc71ce02b","name":"The Process","type":"rich_text"},{"id":"ade52782-570a-4fa6-a665-f37910564fcc","name":"Hero Image","type":"image"},{"id":"709a8961-111b-43f4-83c4-1997f01c245c","name":"Outcomes \u0026 Reflections","type":"rich_text"},{"id":"1f4830aa-7b64-46f3-a5cb-4d4907527df4","name":"Brief / Project Title","type":"plain_text"},{"id":"abbb18e6-289c-4588-b265-61c2ca2aa784","name":"Final Product","type":"rich_text"},{"id":"fee41513-ca07-4504-9c6b-d4ab86c9c547","name":"Brief / Role Title","type":"plain_text"},{"id":"12256316-08ee-44d9-b81a-114bd39fd7c5","name":"Brief / Role Details","type":"rich_text"},{"id":"63d563f1-7e53-4526-a1f0-a166f222b691","name":"Brief / Deliverables","type":"rich_text"},{"id":"bdfd153b-e922-420d-923b-4a7315249648","name":"Brief / Project Details","type":"rich_text"},{"id":"e358b7eb-068e-430c-a840-6127a90ce3ae","name":"Subtitle","type":"plain_text"},{"id":"5c1590e3-6030-4629-be3d-b0def79a4946","name":"The Process 2","type":"rich_text"},{"id":"7d5d94c5-75f4-4599-a5f8-0d6f21dab905","name":"The Process 3","type":"rich_text"}],"itemById":{"9e5795aa-db71-400e-a5b4-55a13cb4d2fc":{"id":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","index":"\"","collectionId":"b604af33-2609-486d-a0e3-ebe3595495c7","fields":[{"id":"c60f5188-695d-43fa-b7c4-23f3cdb26359","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Rehauling BitCraft’s map was a great experience in thorough, intentional research, design, and documentation. For it to function, each element needs to work in harmony — something I had become accustomed to through designing all the game’s systems’ UX in tandem. In the end, the map settled on a robust exploration tool that lets players set objectives and make the world their own. I may have left the team before the full design could be implemented, but I am confident that these changes lead to a net improvement of the Bitcraft experience.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"709a8961-111b-43f4-83c4-1997f01c245c"},{"id":"55e22d29-2b6c-483c-b97c-10b13074e79f","value":"{\"root\":{\"children\":[{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"User \u0026 market research\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":1},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Data synthesis + insight development\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":2},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Logic + hierarchy building\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":3},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Conducting team workshops\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":4},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Wireframes\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":5},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Video + static prototypes\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":6},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Pre-alpha UI design\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":7},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Hand off and implementation documentation\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":8},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Feedback collection + synthesis\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":9}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"list\",\"version\":1,\"listType\":\"bullet\",\"start\":1,\"tag\":\"ul\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"63d563f1-7e53-4526-a1f0-a166f222b691"},{"id":"83b5121f-ba7d-42ef-a9a9-15382c050ec6","value":"Game Map","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"6a440821-2ce6-4dac-b0bd-5d2276928dc4"},{"id":"edba4312-be22-40d6-8c7d-efe6d0f530b7","value":"BitCraft Online","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"e358b7eb-068e-430c-a840-6127a90ce3ae"},{"id":"573c4f1f-a649-4668-b34b-a29eafab0958","value":"Game Map","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"1f4830aa-7b64-46f3-a5cb-4d4907527df4"},{"id":"bd09ced8-0526-4350-9196-1abe15ff92ea","value":"Lead UX Designer","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"fee41513-ca07-4504-9c6b-d4ab86c9c547"},{"id":"2c600c71-be1a-4a53-8260-fb573efb8994","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"As Lead UX Designer for \",\"type\":\"text\",\"version\":1},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"BitCraft Online\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"link\",\"version\":1,\"rel\":null,\"target\":null,\"title\":null,\"url\":\"https://bitcraftonline.com/\"},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" and one of the game’s earliest team members, I evaluated the project during its early development and identified key opportunities for improvement. This role was hands-on, giving me the opportunity to work from research through conception to implementation.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"12256316-08ee-44d9-b81a-114bd39fd7c5"},{"id":"67b15789-7ecf-4f37-a515-8df044d305d6","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"“BitCraft is a massively multiplayer community sandbox game where players work together to build a new civilization in a single, editable wilderness with an ancient past. BitCraft’s gameplay emphasizes skilling, building, crafting, farming, trading, and exploring, empowering players to cultivate a sheltered village with their friends or establish impressive cities and empires.\\\"\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"— Official BitCraft Online Website\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Why does this design Matter?\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Spread across multiple releases, the process of developing BitCraft’s map led me to research both game and real-world maps at a granular level, using time-tested methods while also ideating tailored solutions, and ultimately building a comprehensive design document that detailed every possible interaction.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Bitcraft’s sandbox-style world is filled with unique biomes, resources, creatures, civilizations, mini-dungeons, travelers, and more. This means the player must be able to follow many things, places, people, and plans. When I joined the team, we faced a major problem: the map had nearly no functionality—this left players with only a simple visual guide and their current coordinates, which quickly proved inadequate.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Some common \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"pain points \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"were quickly brought to light:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Keeping track of important locations was a struggle.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":1},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Players had to physically write down the coordinates of places of interest.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":2},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Frequently opening and closing the map menu was necessary to check navigation progress.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":3},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Exploration was not equitably rewarded.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":4},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Topographical information was not always conveyed clearly.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":5},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The game’s content was expanding with each release, further exacerbating these issues.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":6}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"list\",\"version\":1,\"listType\":\"bullet\",\"start\":1,\"tag\":\"ul\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Goals \u0026 Objectives.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Once the problem was clearly laid out, the next step was to establish primary objectives for the solution:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"MAKE INFORMATION DIGESTIBLE, BUT COMPLETE\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Especially as content expanded, the map had high amounts of information to convey to the player, and we needed to be aware of the line between informative and cluttered.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"CREATE A DYNAMIC, INTERACTIVE TOOL.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The map would no longer be a static image for players to uncover. Instead, it needed to be equipped with interactive elements to enhance each player's experience.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"HELP PLAYERS KEEP TRACK OF ELEMENTS ACROSS GAME SCALES\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Bitcraft functions on three major scales:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Player Scale:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Gameplay that pertains solely to the individual’s experience.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"textFormat\":1,\"value\":1},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Town Scale:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Gameplay that pertains to the claim system within the game; i.e., a small to medium group of people working towards growing a Settlement.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"textFormat\":1,\"value\":2},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Empire Scale:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Gameplay that pertains to the Empire system within the game; i.e., a large group of people working towards conquering land under a shared banner.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"textFormat\":1,\"value\":3}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"list\",\"version\":1,\"textFormat\":1,\"listType\":\"number\",\"start\":1,\"tag\":\"ol\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"This new map design would need to support all of these experiences.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"REDUCE THE FRICTION OF OPENING AND CLOSING THE FULL MAP\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Not every inquiry should require the player to open a full-screen menu, especially repeatedly. The mini-map needed to be more robust to support on-the-go gameplay. All of these goals led to formulating the leading design statement for this project:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"How might we design a map system that functions as a personal tracking and recording tool for players to make the world their own, while simultaneously conveying layers of existing world information?\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h6\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":1,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Research \u0026 References.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Once the initial goal-setting was complete, it was time to begin research. Maps are no new concept, and thus there are endless versions of them— both inside and outside of gaming. This led me to comb through real-world maps, online maps, videogame maps (both in-game and interactive online versions), and articles such as \",\"type\":\"text\",\"version\":1},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Cartographers' review of Breath of the Wild’s map\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"link\",\"version\":1,\"rel\":null,\"target\":null,\"title\":null,\"url\":\"https://stamen.com/cartographers-play-video-games-a-review-of-the-map-in-the-legend-of-zelda-breath-of-the-wild/\"},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\".\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"GOOGLE MAPS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"When designing a product, I always stress the importance of not getting stuck in researching only other versions of the same thing. Of course, games are in the same design realm, but it is crucial to examine the everyday tools people use to solve problems. By keeping this mindset, we prevent ourselves from simply reheating the same soup and instead come up with a new, innovative design. Google Maps has a massive user base, given that it is the most widely used modern map service. Most users would be familiar with it, so I found it imperative to study it for this project.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"2edd70bd8f0b038c6c4b3fb16638192d7e4fa910\",\"src\":\"https://s3-alpha-sig.figma.com/img/2edd/70bd/8f0b038c6c4b3fb16638192d7e4fa910?Expires=1786320000\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=ik0dABX9jBd5ZVAVuPVAyBhHcBTvTwmeBZ5cP-iAN1zQw5awuwyJYgwLrJ9J5aCJVsCz5F28Y0ooVUSCYceDOH7lg20B3TDRY2KqYRrzqKs58bRCU18hQUndyGZlKb-I0Nwx83RW4f6ogHPeoJAPVKdefAWgU~lj75vA-Q-tJsGZYQbyIFEa5M4nUkd6fXK~IGGbvVg72zsaTo47wjyuYl55B3S1bGVbSoFbvPoXCJhtYNx8yRodWPoy8-Lbgm~gsqxPwg9BKlE84Hd-Wdit9-qsPtj29Lt2ul3PKShvtFfYpR3kzxw1xrO1VsF-YcZuKEtiABxqi9jIkqtMQidN6Q__\",\"altText\":\"\",\"originalImageWidth\":6558,\"originalImageHeight\":804,\"isFillWidth\":false}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Key Google Maps screenshots that I used to define the 0%, 25%, 50%, 75%, and 100% zoom levels respectively.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"VIDEOGAME ATLUS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Videogame Atlus,\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"link\",\"version\":1,\"rel\":null,\"target\":null,\"title\":null,\"url\":\"https://www.youandpea.com/atlas\"},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" by Luke Caspar Pearson and Sandra Youkhana, is a fantastic read that opened my eyes to just how intentional and intricate map design can be. Both through masterfully crafted visuals and thoughtful analysis, this book is a fantastic study of videogame maps and spaces.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"GAME MAP PINS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Many games have markers and pins on their maps, including ones placed by players themselves. I looked at several games to see how they handled both their pin design and flow of placement. Two major examples stood out:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Genshin Impact's\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"link\",\"version\":1,\"rel\":null,\"target\":null,\"title\":null,\"url\":\"https://\"},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" map offered customization and flexibility without overcomplicating its system. Each pin could be assigned an image, named, edited, or deleted with a simple flow. All of these needs resonated with the average BitCraft Online player.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"e6e46c68d28e68491f5bdb6edf66f711adf767b8\",\"src\":\"https://s3-alpha-sig.figma.com/img/e6e4/6c68/d28e68491f5bdb6edf66f711adf767b8?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=R3U~wdZ3ditDPQ1bFIKr7l5RfQRZkXp3DzNBFGowVMlyu9pU64eNFA4Y3LvzZThhl0ZLnrSf7-MeU1HruLQmUOXi~IW0u-oTJqBSq81PGUUz3nPxA8Zo53f~79soY1pzJ~2uXlovR8~Go5JaPXY-vo9wqgFW-Uj2aTWcxUzeCBTRmSik0KNQcGlrbLp3gG4-RxiZvM7tyy8ge22E3NrJtgA-kOF8u-szqyIH6kppZyznezenYUlza8ygihCwMA69M9brJ7AGGkf-1gPHNqEOfidb4Jucaz8dQCZgsu05yOkxiScxAmeOnUTBDZrISvA3CJpXaYoaMM1b6hkOR2Z0mw__\",\"altText\":\"Screenshot of Genshin Impact's map pin UI. On the right-hand side, a menu sits overlaying the game’s map. This menu provides options to place a pin, choose the pin icon, rename the pin, track how many pins the player has used vs. remaining, and confirm.\",\"originalImageWidth\":2470,\"originalImageHeight\":1342,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Breath of the Wild’s\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"link\",\"version\":1,\"textFormat\":2,\"rel\":\"noreferrer\",\"target\":null,\"title\":null,\"url\":\"\"},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" map stamps interested me for another reason altogether: they had two types of pins that functioned differently. The first was what I began to call \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"concept-based\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\", which relied on an image to convey an idea (e.g., cooking resources, mineral deposits, bosses, etc.). The second was what I noted as \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"abstract-based\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\", conveying no specific concept but instead meant to mark a waypoint for exploration. I found both of these to apply to BitCraft’s players' needs.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"763c3b8da7e3a6a6c04595c4b6a04c293db318ef\",\"src\":\"https://s3-alpha-sig.figma.com/img/763c/3b8d/a7e3a6a6c04595c4b6a04c293db318ef?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=PV1ZFhWvM7s~CVTgd6ZYK6Jd0fw2TAFb6sFchGrbhBoSi6ab1ksTHzfAQ8DfiC3Nr7sq0ItT-dhmrWfDx37WQ7xb0xvT~PTXzEC6Uoh0OfvHqHAv2a9MX0k6j0s2h37IlcogE1B8qarQ-jz5vHbt9QUas-NovzdzGVA4ZVRnr79nHLYpLS6UeWECIGuQuVH5KBHF551SSc~DrxE5MihWqFqoM4sIE-Dk9omR9FWWEZrPeSLta6aRxvIRNIjnTOawQhlbBDC9oJFnmJ3lZ2Y7l2LwlIHD7PjrDLfL9bZxXnwt85sYJZBW-yO~ifYNGx3Y0yCxC1ZtBNXF9duto8Bh5w__\",\"altText\":\"Screenshot of Breath of the Wild’s map stamp box UI. At the bottom third of the screen sits a menu overlaying the game’s map. This menu provides the ability to place stamps of various designs and view the remaining number of stamps remaining. Stamp designs vary between concept-based (e.g., a sword, bow and arrow, shield, cooking pot, etc) and abstract designs.\",\"originalImageWidth\":1093,\"originalImageHeight\":538,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"GAME MAP TOPOGRAPHY\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"For topography, we had several things to consider, including biomes, elevation, water sources, and roads. It was also crucial to consider a few key constraints and key factors about BitCraft’s map:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The overworld terrain is \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"not\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" a pre-designed space with crafted locations.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":1},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The world is generated utilizing designed constraints and typed biomes.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":2},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Over time, players can edit and add to the world.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"value\":3}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"list\",\"version\":1,\"listType\":\"number\",\"start\":1,\"tag\":\"ol\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"I kept these factors in mind as I researched and tested how other games handle their topography. Ultimately, \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Minecraft\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" and \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Don’t Starve Together\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" were the most aligned with our constraints and served as the strongest references for topography. Additionally, both games have countless user-made mods that enhance the experience. As a general rule, I find mods to be an invaluable subject of study because they show exactly what dedicated players want added to their favorite titles and how they would like those changes implemented.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"2fdf6634c0578b348f82ea8664b7271f84162ac1\",\"src\":\"https://s3-alpha-sig.figma.com/img/2fdf/6634/c0578b348f82ea8664b7271f84162ac1?Expires=1784505600\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=n1jbz3Rd8uawBRqirsAfuhrM9qYi45ZqNBjMWll9RUjj-XzqSy050NcsCqK-WXQyV6bNoW0MSAo2wUOrHoJTaRSp2BGTi9WDdMlR4mSMau6NewRgtDiUo3aZNCBY50xbgSaATBQ9jtkeDtvtl~OnCOntC3Z1MhqltLRd9utxuZ3P1aXXByyoMUkvaceNj7BBQ232rfMYOTO3HEuNhcE5l1UPb85W~0h8gviikv~kkDIgpS3NpEyQ3SwZBUpZ8dJUCqEpaoLf-XIpMiIIqJ6shzhWEKywUhzFaOyhpG6lv-NQzscUgHAhCenO8VEx7adzLkrXkpwBUyJ--~50gi2pIA__\",\"altText\":\"The Minecraft and Don't Starve Together logos.\",\"originalImageWidth\":1200,\"originalImageHeight\":387,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"OTHER REFERENCES\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"To fill the gaps left by my research thus far, I dove into MMOs, notably \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"World of Warcraft, New World, \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"and \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Final Fantasy XIV Online. \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"I found these references particularly useful for their mini-map functions and territory divisions.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"aa4b56a99c0490609e5ecda667a39556611c85d0\",\"src\":\"https://s3-alpha-sig.figma.com/img/aa4b/56a9/9c0490609e5ecda667a39556611c85d0?Expires=1784505600\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=CSrSWu87oZO7WAOlc-36sUxvUBg~2~1NEwLyXTtjO7gGHc3pEvTQz4UeZArLbXB05SA3Cb0s2jFZkMUITAR-MnhMiRu1NHDNav-4nLTIaPASiZKBqcav4gTJWCo0roUlYFGupL66hpY92y-KViY5R2rKiPyNajXWOY3XSTFNkzC~n4jdeGSVxd-5fOglcU3~Wj3eOGZpvfxdSoNXuHOqa3nVElZP5-Vmv~fyzf7TCm3-elXdBDI2tN8MMDUOnjaWvQqJZ6gsbFS-kr0Fo3kXGRWLa4ZIC2YALd8vu78OpxB6ynWhwXf9qk1UbNrgyvUdtKSrc69EUP~5WbCjBVZKqw__\",\"altText\":\"The World of Warcraft, New World, and Final Fantasy XIV logos.\",\"originalImageWidth\":1336,\"originalImageHeight\":203,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Ideation.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Bitcraft’s map was designed in stages due to constraints on the development rollout. Because of this, we had to choose what to prioritize with certain releases.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"PRE-ALPHA PASS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The first map update addressed the most pressing issues with the easiest-to-implement solutions, focusing on the low-hanging fruit. This led to the initial development pass for map pins and basic information panels. Additionally, I was creating all of the game’s pre-alpha UI at this time.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"ebd86c5b-5441-4fd0-bfde-0b1bc71ce02b"},{"id":"300db122-c197-4bca-a7b0-e6e383c9007c","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"In addition to this prototype, I provided the following element anatomy and a menu placement breakdown to address click location use cases, aiding communication of the implementation.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"c5037e1500daff93e3ccccb865bbed192aaa7388\",\"src\":\"https://s3-alpha-sig.figma.com/img/c503/7e15/00daff93e3ccccb865bbed192aaa7388?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=NYkiB43F6T9cE6D2BCZ2ZOYZl42elAGoYZPakOo~I92EDulNKF7Ewz0A4iCVLahP6oip15K~LCv3ZGZwfi9U064bJQ9e7BGFnxBAVmo0WNoHy21L13XxKliV-oh5NNagCcZJpIu1HiMc8Mi93NbRqjS2p~O4gnRdbiVcCMX27fwxLPiYfoyktxlQZe5JXoxrb4aatltrwBeeTrCkzlXKxAvXBjKTd5DJQSgA63RfwooB9cvH8ONYfV50HBhTYwXQ~l6Pb4pAV79Kvoja1YPn0NhdgOQathjYOrsTDtLFlOkGTpjAw~Nksnpi3Iiq3fbNoRupYyyH2eM2l9wd9jVw5Q__\",\"altText\":\"\",\"originalImageWidth\":4340,\"originalImageHeight\":3274,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Anatomy breakdown of the prototype elements.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"9f62ee378b71d5ea281ad95bec44cf12f63125c1\",\"src\":\"https://s3-alpha-sig.figma.com/img/9f62/ee37/8b71d5ea281ad95bec44cf12f63125c1?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=EzbL2EU2sKpk9SmqrijaVe4~ktXoAYRMXF6oRwxg8KeEowuI0vMe~UCPkrc10yfx~ap2bGgQ5gffqXr9tVBvb2OkiIb~ygcwq7CNpEPMqYcjOSfjf1MZXKK97KzdwMjMUiLfymyMKqRcufQQLoispRznJ4PbO6f5uW2RwRGa7Dqr490~fNMDj39tNl3TuKwrnrbe3Uy2GkcYVtbxHDSKGdg2mS4XQfh0cJA0OksBU3Vmi9FrxtkVLFKKKDW97XItWwroLxNXCbH6Y5byZPWFpQz9xChRGO1BgDDcs1iKrsLUafSpvIjMT9bFiUbzJcXdB9KhVh3Nytm~K35mdwujaQ__\",\"altText\":\"\",\"originalImageWidth\":3840,\"originalImageHeight\":2160,\"isFillWidth\":true}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Click location menu use cases showing how the menu adapts depending on where the player selects.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Lastly, I created these explorations for BitCraft’s base mini-map. I wanted to explore both unintrusive options and those that emphasized the cardinal directions for players who chose to have their map rotate with their orientation in the world, which ultimately became a player favorite.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"a8dfa96624fe2812686fcdac253bd8818d823819\",\"src\":\"https://s3-alpha-sig.figma.com/img/a8df/a966/24fe2812686fcdac253bd8818d823819?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=KbpFRLUSlq12moUgHsgQNtQM7zJtPVMw55b3GT001Vf8QgYehQrfhMZAxIcWQCthqf1ALHiMWmDWwUO-zvIDr74CXQ1BemF9p1ObjWH~3BBTzc8C5oeIqgyx8IG4DxDFdgdPBOXJilVMh4xXo-qHoLtyGaTEly8gE4xyB16ODDzZIXxNnZjBS2u7v8~6W7iGALP9qDPgGTiA6xq7C0I-ljr6ZBBQCvJ7pkZ2T0xo6eJ3ge2oWrhz2ra6QuPVPxg5t6JGQ6Qt-ZgSPPNTBanwzTUCCyMcmMBXsqpAm2FNGlaqFilMG6-plQxlebC-E7oxQnFdVDWLXvQ4nIulmS2oeA__\",\"altText\":\"\",\"originalImageWidth\":2188,\"originalImageHeight\":1228,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"ALPHA\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Once we were at the alpha stage, it was finally time to design the map as a complete system. This meant considering information culling, adding new content, and fleshing out interactions.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"b398b44287b09300429d7e187e3fd19a9ad22aea\",\"src\":\"https://s3-alpha-sig.figma.com/img/b398/b442/87b09300429d7e187e3fd19a9ad22aea?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=PnDsz~sk6JTOxRkpi2uClcmXCVGyAxnNoYX8tHvg91f8c8jKvYAzRszaCIGEXndRE62hbbGpepyKdiuP6fOIsmuFE6BHB--EhBqNxNLtOlmIG9R~UGau3qwPaShOEo8JhcY3xPgl-qmH7PfnegQc0lEWzBQ-GwZm-lUNacD0PRN894HgXMmR1HZn2fREa8~JS6u8pvFBFaPreKcLoxGSqtQ-UWaF60tTRfPTZDj0fuuWmRviITrec9hV41wApnZDJHlkge9JqHX5jSJqLKbREueccP59DJprHGpMDrz1~wyZeMOqiUwIeTWYH2ssG6DmZ0TquI8fugZ73lAWMZx0JQ__\",\"altText\":\"\",\"originalImageWidth\":3840,\"originalImageHeight\":2160,\"isFillWidth\":false}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"ZOOM LEVELS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"To better cull information, I detailed how we would handle the various zoom levels of BitCraft’s map. To do this, I visually laid out each map element on a graph, benchmarked at 0%, 25%, 50%, 75%, and 100% zoom levels. From there, I created cards for the various map elements, including their names, categories, and in-game visuals or references (if applicable). I placed each card on the graph according to when it should become visible, along with implementation notes. You can see this breakdown by visiting the FigJam below.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"5c1590e3-6030-4629-be3d-b0def79a4946"},{"id":"19d486bc-8a42-4eb8-aa28-54f5092be787","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The final design breaks down the map’s content into “layers”; these layers define the information hierarchy and how the UI is rendered. Information is divided into three major types based on interaction:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Primary:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Surface-leve\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"l\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" information, displayed by default with no user input required.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"textFormat\":1,\"value\":1},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Secondary:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Information triggered by \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"hovering\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" over an element.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"textFormat\":1,\"value\":2},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Tertiary:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Information triggered by \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"clicking\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" an element and opening a focus panel.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"listitem\",\"version\":1,\"textFormat\":1,\"value\":3}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"list\",\"version\":1,\"textFormat\":1,\"listType\":\"number\",\"start\":1,\"tag\":\"ol\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 1: Topography\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 1 is defined by the elements that comprise the land's \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"foundational topography.\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" This includes biomes, land masses, elevation, and bodies of water. This layer is entirely \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Primary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" information.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"9257eb45627d364b06e4875d359053230b476f28\",\"src\":\"https://s3-alpha-sig.figma.com/img/9257/eb45/627d364b06e4875d359053230b476f28?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=bIgQXtrdqmZ8S7mXLR0VObHAdWWAWV0GT9vC6efl4VmNUx-oPmsUjNuAHpDOrizxerYxzm7ojIDalhSHwdqCrKgmSte4JlakvO2cT7KamXllmpweUXDQ8lssVPBnt5HDhsWtwsr0RgHwLiOIRXiOIBspYgW8iPPZH2lsZ2LY4UlV-YlAvjtlinQaX4CR2cRTXaOS5Klm-hN~u4SNTNkRWRFWALz2p6lcUucKt8YtHDVM~ts5GejcrJiuulvc0cS0JxmL0hOob~Auco1JdvNMMWvJ8LA1~EWvOrOMd12maEflEkzfMXoz18BUuufDJeFYxhXPlz8Jni90qe2OtUQiGA__\",\"altText\":\"\",\"originalImageWidth\":1920,\"originalImageHeight\":1080,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A drawover of BitCraft's existing map demonstrating how elevation may be portrayed.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 2: Roads\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 2 is defined by \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"player-built infrastructure\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" that \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"impacts how players navigate and travel\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" the world, such as bridges and roads. Like the previous layer, layer 2 is entirely \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Primary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" information.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"4018b867d346c9693b8af42d819a5312c05bc116\",\"src\":\"https://s3-alpha-sig.figma.com/img/4018/b867/d346c9693b8af42d819a5312c05bc116?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=s9sjv8O8VxoATjQNM5S9MimX1EQK3XCBs6Gep8EWhabw5TenIKA9VnoFmc7vR-jreQwMcNb818iV5FkecxkR-scvEDiLG9MfFG7h-DUWXU0zkxEYtIQKymX5o9JIium6aDgHRW3PrI6m5UUnA4AxFZEGMNuIntXcXuI5cRZHf7YLTiCaCzrt2lPx6oS6vXxhZfNbt7wPeaoaM0tO3HTvPo0XSYuPNnOe5WJMBJlHvFkmR9znsxWypSf1JW-khpiI9kRGENogJf-rwbsHanDK~PKkgEIx~REhS~crlcBYFi7Vli2rh33HzD~EGrk6w30XMMNBosJUnHnmmeMrm4-TDA__\",\"altText\":\"\",\"originalImageWidth\":2362,\"originalImageHeight\":1733,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A drawover of BitCraft's existing map demonstrating how roads may be portrayed.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 3: Territories\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 3 is defined by elements that convey \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"ownership or occupation\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" of an area on the map. In BitCraft, this is often referred to as a \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"claim\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\".\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Ancient Ruins\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Ancient Ruins are non-player-owned claims that function like mini dungeons. They may contain loot and puzzles for players to clear. Once cleared, the ruin collapses and is closed off to players for a specified period until the dungeon refreshes.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"036462b8d105768b96143e8ae047d7f785ba4a97\",\"src\":\"https://s3-alpha-sig.figma.com/img/0364/62b8/d105768b96143e8ae047d7f785ba4a97?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=qfdOHzFQka0cPq-9HWVzU045rZ7YOEwyzKRNpqBE8RDee6chCIvyS0qxgmIxA9aUfQmE2A6BdFYK~v5-ka-ui6fPG~c5Jtq7Zj14F89m1zBDsW~mYLI5tJA5i7PeHuhfN~ddAtay62jyzLRZoNyC1O0ok8tkredY2Fv4mbSWkjOD8dABd9M7CetCKtW9jOns60ymordcwdjgsDjBLY4Ac7--575-OYTEYkDljRzp7WFI6Ru9ip1PhV5z3hFwhug5Uk3wi0uTm5GlIN2YIMlRol3EqMVrrmLpZH37LXpxSl0UcwFM72EQlpxyqtreSDIrZu34yfvmZTzUHXYoR1CPGQ__\",\"altText\":\"\",\"originalImageWidth\":1314,\"originalImageHeight\":341,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A hovered ancient ruin, both in open and closed states.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"2cbb74cdebc24355ba669801dd9bd080c07ee29a\",\"src\":\"https://s3-alpha-sig.figma.com/img/2cbb/74cd/ebc24355ba669801dd9bd080c07ee29a?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=EWCgUd0mAZ3i-IP3Uj5n84GUWl2Pgjwf7~JdaGYQDD8CeEEhgPHvjcCWjklSWmqTZvMscM~AHKq9LdzoLC9GY5lyOdAZwXc9gL7N1YeL2mQYhHSsK~8OKMrTJ-JNRGLtIizRf1jXKHYDviVBIiGHkoF3K5dDevLgbhA9hf1tDmoL24aetBo0LHz3qfG0G-pboAQe950Q6Rd5vO7zhMGW6SBkrGs~aq4R~1VPczCcbbc27uH29L9L9joaLe85baJP3PPnoy-bmW6gt562yPA3FIxjRxG7QpsoVtVLnOThVZAo2bdCBFgoStE6Rqago1nzsI5KoI3xcx9~OGAZHheIaw__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":370,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Settlements\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Settlements are \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"player-built\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" claims on the \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"town scale.\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Members must recruit other players and work together to upkeep these Settlements with supplies and progress to higher tiers. Because players expand the claim tile by tile, each Settlement may have a unique shape and size, which must be accounted for visually by the claim boundary. Additional behaviors include renting homes, aligning with Empire, and even serving as a capital city.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"646fa466e14361d440a482cf35cd55cca471d0fd\",\"src\":\"https://s3-alpha-sig.figma.com/img/646f/a466/e14361d440a482cf35cd55cca471d0fd?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=HWNMvYm2YrhVmUBV9YP6TZtUXLETZbooYsla4D9C2jsdS4QBptvEcgMPnsX26-6nMykjbjey~LJNJ16SgyIfEerXjaJEH0orAJmYvn69uXiYnMWftjsEAewIu0Yl0yCpQCfGHPNmBKJ0K3JWUpgCnPk4AjSYL0gicwob6m1UMRhYMIvyKhgiO~Fs6Xgv7yMb4fXShqPC7kaBLqOF3jgUcIijOcm1PVzEzWetf3TAkKf4dTxMqLxyRMXxT3r2E2-lSpEA3zVlNr3ILlfq8zp8d9wfJM8xMLN-WeKyWUNQh9F2c2edeSl90hvndvuc6fJ3zGAlcQB4x3m1KyoyN0r4KQ__\",\"altText\":\"\",\"originalImageWidth\":1815,\"originalImageHeight\":1255,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A hovered empire aligned settlement, including secondary information via tooltip and a claim boundary.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"56a47b30eb5c977376bed01584edd578004c00bd\",\"src\":\"https://s3-alpha-sig.figma.com/img/56a4/7b30/eb5c977376bed01584edd578004c00bd?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=c35cEDIQcdQVuYJWPHUpLs~WRn5uG2XIUHZzPVMFb7G68j3WEAzWkNzAR-GvSBiyNesC0uykJzz0nT7xImKOkzzxQofa4umZHZbPjRmyRgFvwe7ajwNHV97ndoXvbwOYGkHhJ2hlHK0VNv6I391IZTKXtHDJExYaWRJ73Wjm~lAZJIjiO-wM9L1ZCC4uBeqnrZpi9uSOlsVWAZ~8Cc9RBK9woKcxIqjbm455yPYQENUUPkEH8x2lYAPyCLzhKU4G16UU0P~wgOSUgJ7oA0ljnMR82PxGXVG5apXA~n59tWghsHYhMO4eS5mc9-KVPeN~QbgMfsAiXbL9H5BJNsafoA__\",\"altText\":\"\",\"originalImageWidth\":2066,\"originalImageHeight\":1018,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"An unaligned settlement in its default (primary), hover (secondary), and click (tertiary) states.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"a1f62658ca0418987f7e3bc6aa591b0b6bc71df3\",\"src\":\"https://s3-alpha-sig.figma.com/img/a1f6/2658/ca0418987f7e3bc6aa591b0b6bc71df3?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=t2gURcBzkymXDDqan5HCHEZhGXZSDIB2km7onJc78lzmu2Nof~WUiQehpIAVDYvgTOy9H6bbHmQ1O4avZAvH8jiF6O8ijoDnegKQdXrhorBgIfN7g2enw8ewgM502hl576vzZloq0p29yhoS56lcMB615ngl7rFGWDroZdNkZ6KCEnpT9v0l9UHN-0U6U1z7ay1IcYluNJQpSdEaorwJoXsHO7OypezgnNRmSaBOZCBy4vTLIdCtinvqk02AIQtla~AgHWLzaazOBBdiP3oc3H1jlkVtfC3hbte4SbdGELiDaRIo4sfegKcPRRNKVuzRHbyNtlUB0jHcsFm79JqqIg__\",\"altText\":\"\",\"originalImageWidth\":2066,\"originalImageHeight\":1046,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"An empire aligned settlement in its default (primary), hover (secondary), and click (tertiary) states.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"8bdb327f44a2ee9d0c54d13de8f0f2ce843214de\",\"src\":\"https://s3-alpha-sig.figma.com/img/8bdb/327f/44a2ee9d0c54d13de8f0f2ce843214de?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=HQn1g-JsKHs68FVoxDI0Bfz7EAmxxBxrBLFUCrL2Mcx7-JppyuwaBli2jP8EqGXE~dISHgpXMKV-byuy-b8EZ7IGQcej0Ipi06L371HuExAw8FxeTHi1Xn9Y-H166VYo12zb-AOqdH7ZNbvFnazp7yfEJox8jRl~5b4XtcDhpvZQ6ctnjYJjfq3dwq114gLB~94zD9U2jhs6Rs~5BXTZ~MQ5H7fGXnQ68gdmbVttt8HMelpLLShBZdEGPqW0tmtJ~snIQND6eKyf1PcqVFz-DfNgC59KZlFw0WJk3oyDaxu61A5n2MicSmYp3DZcSTl-uwI6ZKA7a-s97-Bp0EgLiA__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":650,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Empires\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Empires are \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"player-founded\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" groups that may claim territory on the \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Empire scale\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\". Empire claims are established by placing actively aligned nodes and may be contested during sieges, where the winner seizes the territory under their own banner.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"By nature, Empire boundaries overlay biomes, Ancient Ruins, and Settlements. This means the visual indicator for boundaries had to be designed so as not to confuse or conflict with these other elements.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"b7ed16f2a937c0ea0835a18a3ad77e41a2872e44\",\"src\":\"https://s3-alpha-sig.figma.com/img/b7ed/16f2/a937c0ea0835a18a3ad77e41a2872e44?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=H2M71qoaFynRBarClPZnma8dmJIauhO4GnVs6E3s4X9-jpUgH1DiNmaiHnvq6rZdV0j~RPNPvtN-9XfxhmXjGvbXYXGwXT1ZkwUqZ-zJK5dv5aO3PZSvhAYch~dcFVmXhttzj-yt8AdowGrVqZz3-cYnPxNEHvyChWYGVQXzAHFaWu5CivBhd-vjxf6GIbydtWBEDfXGrw~L9-d0KI3YZXfrOOlIOdeWXcwgNmDNUG1DTRB0NXDn9PN2HkNbOblJzEnnqVODgR84OXruFsZx99VaW6y4C7xXcqsGfhawD4jnY4jqn~E4vjYUCGMgs33~o1IXKnT3i8e9iqUHv~CT3w__\",\"altText\":\"\",\"originalImageWidth\":2815,\"originalImageHeight\":600,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Empire border visuals based on claim type (from left to right: Established empire borders, area marked for siege, area marked for expansion, and actively sieged area).\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"177e168a37cb8e0836ac690294bfe5a78ccdeb32\",\"src\":\"https://s3-alpha-sig.figma.com/img/177e/168a/37cb8e0836ac690294bfe5a78ccdeb32?Expires=1786320000\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=OqaoPKKDSnIMlybP825WPhD34jQyjBiC-y5b-N-T845O8H3vDA0-oM0Jb1TrAkOS78in2ThBeK1ncsTFIqOOKsSVj73r1RyZ3BQDgPA5-p4F69DuYwS2Es7pv24ZU441v0~6KVh0aybTmze25s8eKkWWm2YXG3z4bULDut5QVrjDGspFyGY-aGO4kQ8EBjnKW8h-6f1GgpwT6w-w7sh9KhZwc75QjRssEK1kVDEeWjpkXn5R92PHbpE-yHokoTf7mDwYGoKMm7Yrk~9nkx80rEECaaBfEdx31x5s2nmpOWg1CjdzmEAItF6feJLK-EqCqOhrNRhruzcWIJfXFSJ1Ww__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":482,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Watchtowers\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Watchtowers are nodes built by Empires to extend their area of influence. Each Watchtower has its own radius of area of influence and can be potentially overtaken by a siege by other Empires.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"729294c0717d8fcd7997f2d0d06da32bfda02915\",\"src\":\"https://s3-alpha-sig.figma.com/img/7292/94c0/717d8fcd7997f2d0d06da32bfda02915?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=NzjtilWgZnPS5p75yROMwhazVa8pzaG7A50edtSrx0CRFwMqSqyaiAzxrutn8x1FjTvVODeiDL1YVB8A1yNAaBiEP9FgXZUYixGRuH8-bjG35dvs7UY~itEChtH5qBKkFvg-p3jJ-Ehttzhe9QjpI8RZsvQIBkbkNAJpHcsWp0tjwcuyFKrrB6HBAju1b5YEmJkfFEa5kIgnYBgSK5MRh~J87uhlHr8B1oR7s76~2FWfFRu3Aq-2Ll2N0fSANdH2ac8camu-D4az3vn9ITppdFfc2BNz0~1uG35xGIf5-2ZORKmBcNVyhVYd8exnHju948Tn1UFz4kRWwV-kjt7izw__\",\"altText\":\"\",\"originalImageWidth\":2066,\"originalImageHeight\":878,\"isFillWidth\":false}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"An uncontested watchtower in its default (primary), hover (secondary), and click (tertiary) states.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"738ad5e36749d25734e1036a8aa16d2b1259aae0\",\"src\":\"https://s3-alpha-sig.figma.com/img/738a/d5e3/6749d25734e1036a8aa16d2b1259aae0?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=CnlkHebIvNh1fsmRHCH778~VMUCR7qfj56sh-Zfk0s0ktaEFL9NCa36~z1q3Z3-i~MJCH7YlGndnNHq~od6dO-dvgQoxkm8EsYkW-AR3UOfBH~CWRHka5IG7w-rUvNvLoBkf3tLyHDiF2YhAL58Ck-CRcapBdLFI52fm1k1q00vkTyDlFSV8eUwgi14YnI3Hlrwhalt25lHgRuBnoDJx0FZquIr8nfxnNuW6N~~yvdYSQPqwcqFMC5dKt10cLDwYnX2kbvmXtnsKpPz4DpiH2WmvmMiuIBMpMb3sm4t3scM0ITt-k3tQXLI7uZwIvR7NmkwJlxgvN8z~jg8rsw6d6g__\",\"altText\":\"\",\"originalImageWidth\":2474,\"originalImageHeight\":1298,\"isFillWidth\":false}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A watchtower under siege in its default (primary), hover (secondary), and click (tertiary) states.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"4bcce93b0a07d5f6ab40fce635f67a11337d1d70\",\"src\":\"https://s3-alpha-sig.figma.com/img/4bcc/e93b/0a07d5f6ab40fce635f67a11337d1d70?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=ZrMFwf0P-pW~QMWC92ox0uOSNrRzhJwNcJUm-WPk7gWjcitbMgpc2jNEOWMIuX7bTNueZ84MWkRrINQVmbBGwGRpWYPnSwra2bR8RGDiI27GMBQA6XT0EUMU0TtnEuibxqrSJRIFHhUseTCQVNUrg2N7nzZzYg1z802v2yecdteDt0Pfyr9V18Usaoad003K7B53zxyXgYYAugFKmzl-sd7JTarGBMJoIn83AIfnj~wr-XL2ySoTTLNTU0UXFCeB~k7aRO4e~w5St4-0hjNZ7nC3LlvFDPVsOdJxgL3v7mJ2Lj2HYBjyRvT5f7fNVmWwrpNX0MlZOdwoK-G2NN6~-w__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":538,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 4: Game Markers\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 4 is defined by \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"non-territory-based markers automatically generated\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" by the game logic. Moving entities are displayed on the map, with their positions constantly updating to reflect their overworld location.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Player Location\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The player’s current location; when the map is opened, this marker serves as the pivotal position.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"cb42ac788642f279c62d1b41fdb48987cc667aa5\",\"src\":\"https://s3-alpha-sig.figma.com/img/cb42/ac78/8642f279c62d1b41fdb48987cc667aa5?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=LPth4CHXMn3gNktQ-ve9f4tvjf4oS8N~dzujaSRXiH-ydQGyrEkMso1GByth~BObmC~lMoSrFUqAOXTkMmA-9Pux-6k2pf5aTap7K7m2yxejwjX0SSqu3vlCjY-wp6rBjMBlxeH-~1en7hzcGAkHS6eoamxaKwD4fzWOXhswqEV42bASzCAyc0bMLr8PX0HFbCM751Nt1RR5JFJPLOiyDx8li-NuRLo5TlZwecrF65Hgr9YqwcHnoehpmHHK60rKYKqiNpiqPtTscDg~pIIXk6oYppKIdr7BeRy0l1QiFNc2AkQSvbxiNIdDTaZeqXzk1PXOe2n~RPeaQl6jlgrdZQ__\",\"altText\":\"\",\"originalImageWidth\":800,\"originalImageHeight\":400,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The player marker.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"af838ad0e3a4008aeec8122f3e19029d462c039f\",\"src\":\"https://s3-alpha-sig.figma.com/img/af83/8ad0/e3a4008aeec8122f3e19029d462c039f?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=pnviow85YCitOlzMaY0~hfKj2x-IyXyMkh5cM~bnbVtGmvaGgguMuJmdIY2u7HyMhMxkyUVeE4LzWBKGzCaVJtDTu32us1RVyRfX~RYNcqmPyb8mykEhKWDUlqgSW59ms1m-VorCWTUrn9lAqzKXzM~jA1~32fLGUJLE4l82VL~VNFSyk0Nom2ZNwA4N6fMFS-U5Ilsmfv4zzulDfHxwdqECqYv7Pm9S9Zk2gAbUw08E0I1Be70IK3fetvcSyMG8WjWT6nv6Pl3KLxeQrpmwy70m3nMDf~qKa-KJWvu43CeZiSrDsR739dJAtFqi639OM324oKRGGtqjlMF7cOISgA__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":314,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Other Players\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Other online players that are within render distance.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"ceb6e3a23b7263c01551ef73196441f39b0acfc1\",\"src\":\"https://s3-alpha-sig.figma.com/img/ceb6/e3a2/3b7263c01551ef73196441f39b0acfc1?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=NMJpOg3NYB04aZRzG5JUnW1XaOgiqiPNP84450d-eVf4Uy3-VceKt7Ec3s2oi4C-~KE~l7iF8iPPvqc9dpVPhx3ecIOOx3hWEvOhzGaAbrCFSZWblENqRij~AXB25geH1H-c-5X0HE~XzW1OXsQFAa754Yg5DUyYA0G7mcAKuy93sq1-mVVUa7ApHcuMAsnWpqDk6sEx3U1eFxMatBujg6Errd0Jc~QoToVhL7MLSNhauOI3R9jCvLuPYA-w5f1OzC48tG1BroL3NmRBNXuRFYrJ~U6FQ3gIbyRhmY0H~H3dB78cUAnYf-JTzboyj892h25tkqBSLNzBW1JPW0Sr2g__\",\"altText\":\"\",\"originalImageWidth\":780,\"originalImageHeight\":312,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Other player markers from left to right: default, shared claim member, emperor.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"9316e758e14075419599ec8377662364772f1c85\",\"src\":\"https://s3-alpha-sig.figma.com/img/9316/e758/e14075419599ec8377662364772f1c85?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=f5ywkQozQ4iLCDPJMFl7KrUYc3uzaYpec9CYiAa0JGVIfto1ZCpwOUNZK4ITPrF6BCNiVy1caAw3i3ZS6xxTVcOkGFR6xA1c-upvZmbK8lpsYJ5irIAsY4~nBLobmDrYZGcOz8F42TF2WoDbs8GfsUYpTA-cNv-hywlRmWJ2at5wfM87Vi8HRrNycgvHdpkjoYnchj7VncPpudANfXDyWSBXf2M1KqRkk8p3-FU7jHv84YiF91aVFZcak~5nyOgJemLyxP28G3ek0xdujq-PA07-ye4o6EbFmtx8PMwBFjAYA1tiyCOLy3dG-caiy3qPwITwyNAi6K~qZl97Cezbdw__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":426,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Player Housing\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Permanent markers that indicate any building the player owns or rents.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"51ea78b0d115c408df4b085e8b40696f2cd69aba\",\"src\":\"https://s3-alpha-sig.figma.com/img/51ea/78b0/d115c408df4b085e8b40696f2cd69aba?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=fls2zBBotAytsaLU6fI2EKUMXrqrzkIu-hh1Vi~emmoXZ41pNofm9kGLE9CLT0gIIbTiai-CoszhZUgGAuW0mAd90idJRwSnMD0Fv5X6YaPZ0GAE12sHcY89qEWK1HyBCoQnCohe8Bi4YQESsIhoZnptOb5Lo0G2XNYOWwZOAT5ub43VBg7AEs~J-abDe3skvfA9IvMQiLD-fFIIwsmDSfLvIChCO9LtZ7hGIo9hgMgS7GghLFa8EQ1LviOow5jq5IDZCT4NZVVWcZFAQ5OXnK4vIyE5ZOVc1n~Vuuf9W3ncQXBL39JidvImUquHyN8TZD~6FeZ9sr7gjngmTG6YwQ__\",\"altText\":\"\",\"originalImageWidth\":800,\"originalImageHeight\":400,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Housing marker.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"4d128692473e58100a9a42dda6df0158712a8625\",\"src\":\"https://s3-alpha-sig.figma.com/img/4d12/8692/473e58100a9a42dda6df0158712a8625?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=SLMakKKQZ~ASS7qQYCKe4DqdlgaSDjOmWyM0aOzDXqpOJHr7OVICi-cwqpJ7ZyteQsGjkLT8KrNcKaglGe~n4wLUFcyjCwB5Rk2jTCUAF236-Yavv1u~Kt94hrdaBNSQvWC7dwEKAH~gPJwSHmv0OYD5Z3mZmFSqD7VYq4GOFFLsffMU~pxjwBtSMW0BWLftkMYflZ4eR9nkw0X1TWRDu5P-MOVgTHCIMrcmcdpZClzbytWuyhe5HJgVI4KD5KeGorEFicO-0EwvmJDg-U32KtEEVDSpQR0l12YrFNKr~JoOgs-JD~QEMEJk8RrQ0ZV6hNq~s2AB4SGSfzGyxf7YSg__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":314,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Deployables\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Permanent markers that indicate the location of the player’s deployed vault entities— often vehicles.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"2876e19419b411423244aa4667dad8a0e9bbeb4e\",\"src\":\"https://s3-alpha-sig.figma.com/img/2876/e194/19b411423244aa4667dad8a0e9bbeb4e?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=PLjVcPAr~p0zWEamdEU6mZxudQbhx10BL-BhfU0WAIS0~Ryk6p7zeYDolXX0T3dOa90KfWa9KVT4uRjZLB6qZi7G0NhyoRTY7tCBcC9FdiEP5KTH3vtHKzVuldTtdqXwxkhzRfBcXeInx7a0fvoMjg~bN8PS-B9mrZdlcrUfLyBWQBFyUm1jTotexBHR2PuMgGVZZAQLKQD63YRkgK7mZ8T3rPm3RsajYfQU3DvceSy~inAKadsvAYg376i3w9S7wgXi6S7a5DQa0Aqe~u3e~jCGJkDwj~CALmLqIhRUnOspqt3WzwTF4~Eu4Re2cdYX0yS0YpnBFFbK0il~k-qllA__\",\"altText\":\"\",\"originalImageWidth\":800,\"originalImageHeight\":400,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Deployable markers for carts and boats.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"71bad617d24cb10677aa6ab62094c2df3f93445a\",\"src\":\"https://s3-alpha-sig.figma.com/img/71ba/d617/d24cb10677aa6ab62094c2df3f93445a?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=EmHqGIj~7iPwuBD2IwOej7FtFYqXGptDbaiSMZdA-e2HSJ7Z1fbm1hZX~U2I3hTIeLK-xtf3JOpABUVuFfs0AXhR3mxjN81ctL8562o--yTHbqHjxn6AMYim5Qk9QzvpIJYNuTuP2Zo3xs2CclXFIkT6IhgTiwGTcXOfCo6EW7C7LpjILqNYpYOED9pZeWqRmpMoE9pTO04BlgCEyc18uzrqPxXQOd0aIhPJPiQPSy4FN7RElGMMdAx2zaQ6T7mlWQIT5cGVKubCHpVsGCoTB8Bp3jygnf9iiSlsvZ1OeLM-yMmzzNAXgoSwf~PBm3ZHuYbjKRgmyrBnzMPytmT0fw__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":314,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Teleport Location\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A permanent marker that indicates the player’s set recall location.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"a7155187adc515ed62e129986cd75c8937c48625\",\"src\":\"https://s3-alpha-sig.figma.com/img/a715/5187/adc515ed62e129986cd75c8937c48625?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=V8jZtOVlsSzqLNXOkPCZQMdEKTdol6JBukrI4GR-s3JlD1GNCRTmxuV0tAkGn23ADQ74zaITHPBGJbIOrqm7-oOw333xyDJrPx4hPacLZQTrc0fuxcabREm7R0hjJt0uuFLzl7Lm8F41kUjYWq8weyt9gDio7yob-3BC6AW8YijgJ6bOXv~3ryKqGuH9EXst6smNL2TylBQmk0X40rQDGx4T838kT8TnC2nHbbhyn0eDC1az1ZwpdgUaZ1k6TEuj1-IZVIg-DFIQFQfxWQWbzfXKw0VgZ4cE9kJHebYRvnymuO2xOOZXb9giB68rYhbcMWNFrhdv-Sh4YL~12VRSIQ__\",\"altText\":\"\",\"originalImageWidth\":800,\"originalImageHeight\":400,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Available vs. disabled teleport markers.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"1b04e13b292d90e2d3115b2fccb2280a84fd3ce1\",\"src\":\"https://s3-alpha-sig.figma.com/img/1b04/e13b/292d90e2d3115b2fccb2280a84fd3ce1?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=rE~6bqFTRoysjq894r6OP8lyZsGguBQ0QLI4tnvra94~G-4gIgUga9O5PwKR615KT0lWXpbx3LovUUaLni2iZk0TEbFE~9QZpiGr-OIW4BXpI-Vn6NE6xZ0tVk-iCHn5PrITJWvuKTQ0airqXscbq~Ps2TaYLVhfbVl4~uSYVm79nNaYn4y0DT1G9e1WSLuWdYtDNLbNsEJi-lHovkQTwbPKXM1NbYfaLTEKN0rkwkR5wnGs5sMMHj13JcWblZ0gvvuAq96FKjOakwCv0kkJrfAM7us0fSB8C2S6EUYwg8o8CaZAYSVqf3SzRV9U9~O1AEbNxuTJChwujfYZmx6uuQ__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":314,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"NPC\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"There are two main types of NPCs in BitCraft: Travelers, who show within render distance and are stationed at Ancient Ruins, and Wisp, who acts as the player’s tutorial and quest giver.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"7e11180797dd034022a1e794bdfb7218d28ba918\",\"src\":\"https://s3-alpha-sig.figma.com/img/7e11/1807/97dd034022a1e794bdfb7218d28ba918?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=OhLR6fbvsnpFT-b2ey4wGI3j6X8E~iqULV99hk4KflOVvAM9dg~W-igzySsceymYwC-sLHurMNcZARc0zMUiUaTNB7htNXZSjG0rv9Y~KBC7OjTYyhCDThJQqG5SapbBMbbjeM94N-qwrIbXFtPXPtSfG2XXk8S~TWvHTUTDHsQz6NXPu7gJ4SuEqW3PBVafStAcj1rLy0YhSgUXrLcYikx2UkdSSlDbeTzBNwvsPkykqFXseoQK5PVivV5duvnrtsTVQ9nATvWGEE46iG-f9-0Sp8a10dsZIEe7-2ubjN5eXw0tlAtJRr2dyJRJdJz0E8KUmg4ZG2JaeuKE5rdxEQ__\",\"altText\":\"\",\"originalImageWidth\":1400,\"originalImageHeight\":400,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Traveler icons.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"d75966c73331bbc1e010511c5a10653805776065\",\"src\":\"https://s3-alpha-sig.figma.com/img/d759/66c7/3331bbc1e010511c5a10653805776065?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=M3zR3qIJydN-bhT6vUxFuDB7AFXqYHJNQyXGmMFJjTJ7TDt7GSDypMmaW-~dQLO8CtxDQhrXyrEtcm3ME~7rJP7dHcsmrQBTL9FeDgmUngNMdYje6RJ0kV2ILjezaGXaoGBMvEo6Mg7bQUElzZ5lfel31yoVDxhEaDJbsvdjcWId8yvFK2UWHfRSsmNSrMG70Aq-PWcnjNRwtPrg1Sozc7ddFD~O1gSpCtDsD0B~6Sk7glBsoJVAnLU3ecGqs-JcMjjrChj4puWm-~KBZYBD7AZv0FYYHOdWak-1eNqiPSgWPUtk7WkT4xUyYkkb4Ujfbv8alVLnCts8-CE4zMYF-g__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":538,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Mobs\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Mobs within render distance that can be hunted via combat.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"9c3047ad08358093df53643e9d9fafb745a38361\",\"src\":\"https://s3-alpha-sig.figma.com/img/9c30/47ad/08358093df53643e9d9fafb745a38361?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=YwkVuO1zNOy-PVXY9Oqhk-x8u7g3ga2xrncThcH3r8ibmScXT0A9ybuxQIb0fBb4tQVcYVtfzwdBuuDsVu65EEQONyuxzAgAI5p2UIuL4ksdj-nrDnOK9dV5khS1f8qiqWXfTCdAlI8~p4GWMoIbXSlCASUqukXRlsDMGUIhFsup~cbGGD-pgh~mb1Zh9rBIBy3MA5TTkDi60akdn1g-dl1rs2B6dfN-M5ickC74MxWgJcZVN0udKzbLpKJ50fXPL80WMbf2W8PgEtKIhutSeQyWNOXM-EWCoFEIqFleQaEXCqQy46tlx~3EzeYuLHdNWLnX0sxml2IlyqxB540KBA__\",\"altText\":\"\",\"originalImageWidth\":900,\"originalImageHeight\":400,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Mob icons from left to right: friendly, neutral, and hostile.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"5d36b559a4e403480bbb7d948ea85525207bf257\",\"src\":\"https://s3-alpha-sig.figma.com/img/5d36/b559/a4e403480bbb7d948ea85525207bf257?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=cX2NSPLG5nvEmOfmCpB7JqFRFRvZjRPISkEKc0A9Ce-bnEypREAgupYsaHGR5lRu10j9Wr2dKnqI8emQbaLkvQHm7AWFqCRcdHDPd8~5YtBDixP7~ELdFInGLKV5Y8fzP4F-1rSRu~PWAKuXYhazW29dJZqBk44krg5PosCkXg9d7GgeqSVvbBKTHrnmO2yJaJ6XoZO2tzmBHZ9rT~5MHUzaGK5i-IqWSGUmBnPef4cEa9c6nbZu-msumrIqZ607yJBQuvsiuzXBDUzs7ILx450EPWVLjAD7u6pokIb2KT83UIxumF0Kt9JvE5gN~BlEgkctfF4-ImAIbOon6wCI6w__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":370,\"isFillWidth\":true}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 5: Custom Pins\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 5 consists of \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"custom pins\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"placed by the player\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\". This feature enables players to set their own goals and explore, making the map feel like their own personal tool. There are two main types of pins, concept and abstract, each with its own merits.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Concept Pins\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Concept pins convey a game concept while remaining general enough that players can assign their own meaning as needed. These pins are often long-lasting and typically mark locations where players plan to return routinely.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"316a46562aa6276b45a30c58b2841ed9b9744be7\",\"src\":\"https://s3-alpha-sig.figma.com/img/316a/4656/2aa6276b45a30c58b2841ed9b9744be7?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=HPS3vnj1BYmF7HHWXsp1iKFFRdKeh7WfMkNU3L6g1Q6lp~QC-GerNGW1RpBtHA7i8VQCc6jpE-kmpfCF68z2-fZUMRK5ft9XpZ0UGGy25JW5b3v0JmqNhbhcuJ7DyzkNpKfSdL3NIFk50rHgaYrl0vx38dpfLYqkjQXSHDD3gfMRgDRT2ayp9B0astuRLbUmAzyM1e90Ad32mV28QbI60BwQroPU7ImHDdvLs6ICcm3L2mLv9m52~BiHLpcPqDotspq5IP93zoKFKJqoRFBzNHxOntL9y6viUd~lB~2TgdDGweEV~WIOrC1KIhV33CuKh-TDgMDsBTDQe~SsbaIsJQ__\",\"altText\":\"\",\"originalImageWidth\":920,\"originalImageHeight\":312,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Examples of concept based pins.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Abstract Pins\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Abstract pins have a more general design, enabling players to mark locations without requiring concept-based meaning. These pins are often more short-term than their concept counterparts, as they mark waypoints for areas of interest or objectives.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"244ca63cadeb9148d6272a1f2e99451991056082\",\"src\":\"https://s3-alpha-sig.figma.com/img/244c/a63c/adeb9148d6272a1f2e99451991056082?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=QHTIOprgy6UBJDf4Lc~JM1gTgTDaBOXYz76p5gTHwFExMvFYR6VWZAZbAr6X8Nm~Fs9RfvPSvPRcvO5P2WZT4IQe2xpsFo2vx~Z7yROHY5vbJrWHMdIPvgN0meiA9HgpWpq3loE6x9GVPmSyAZ4TB-bxrS95D6QD1SKF8OhfOosTBzVWowOGWoqwvsO2RrM9TLYBGdwHV-4Aeq77u9Ev37qVUBPCsvR91bjsGbuoIhJNmt5MmEmZIwVxPNksizJy1C9IhyKlPHVLl0D2v-ufRxp7hMq77HTVaRZnYIgodNsh2Xgt4~WN~tVAmY0V-143Zr4ihAzWjLepRXWwlkjgTg__\",\"altText\":\"\",\"originalImageWidth\":920,\"originalImageHeight\":312,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Examples of abstract pins.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"ff3264adce44ad3cbf9a791f2a90e554942587bd\",\"src\":\"https://s3-alpha-sig.figma.com/img/ff32/64ad/ce44ad3cbf9a791f2a90e554942587bd?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=F0wZlqtbRUS6eW4FZsaFQm5Jnndst541AGQs~ZptDUzqTaYkMu9eHRubBFOqiqo0A4HvFoKyI3mzNWbZO2Qd0HyAc1ce89rz~Ur5BoNtxlRPvgXzZ7BgbSbVjn0KbkwJYxa6pUwxu3I1wTg0LJ9b8RLaqjKLsPSTtrODuBEN5MnYTW4P7GTQUQVxbbC~GHMimr-daNuv-~CF-EM6v6AIhWFdqpwPRp5xrroz6DpNiCyANVitZXA0hNhEghBjd~LIZfIkPntUwSOh-ox7qWaJxNQrqphtKzO7DJx1VGlyWDSGYMuAaip2-DSlVMf~PcITqyjTha-P19G43maIr9nyPQ__\",\"altText\":\"\",\"originalImageWidth\":2048,\"originalImageHeight\":314,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Pin Management\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Pin management functions fall under the \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Tertiary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" level and are accessed via the focus panel that appears when the pin is clicked. The following options are:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Placing a Pin\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Players can place a new pin by clicking an empty spot on the map with their right mouse button. From here, the player will be prompted to select an icon and (optionally) input a label. By default, a pin starts as an abstract pin.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Editing a Pin\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Clicking a pin that has already been placed will trigger its focus panel. From here, the player can edit, label, and delete the selected pin.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"e0eafb12b1121acc0dd8fbb946e8f0bd4cd2b6ae\",\"src\":\"https://s3-alpha-sig.figma.com/img/e0ea/fb12/b1121acc0dd8fbb946e8f0bd4cd2b6ae?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=J24PB7uebC~ZNTLH~K90FtmKuw2LlZzSEg7tgpBWY5h81Cn2XztBwgMZtFbhWjSkJhTUhu7XBXZxb~BKzOXn1KXtdVbnZ7fhvk9W65z3BE~Jzrk3GBlmMKqKxypvc4F3uVrrJFH4AQOHHp6ctEk0S8Z2pMeGD44h4bvEBgFzMHYujxj9eug9Z50T61RFlNPVlecggGc24p58CG8ah4mYfrdXfKVmIem1RdDjYLY8kH6Rxc4fnSQ5vJEcfT-EOJNuQRrp9iWnDZlDfpnUQ8FSVuwd0ZEXU3w25BNm3heC14xSYWzf2mhXvl8nHfI8I8SfaqKoBwqJCZh7hjwsp8Q16w__\",\"altText\":\"\",\"originalImageWidth\":1362,\"originalImageHeight\":822,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"From left to right: The new pin prompt and the edit pin prompt.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 6: HUD\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Layer 6 is defined by the \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"topmost UI\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" that makes up the \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"HUD.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"2cec06dbae706e174e8560501638bca1d32a8fde\",\"src\":\"https://s3-alpha-sig.figma.com/img/2cec/06db/ae706e174e8560501638bca1d32a8fde?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=FK~NDpasrPEBPVykpHbsdSGXlWKsSxZqJ-fw2vzUWXB~SFlGSi4IV~43bBAzNdbAIm2rBy2bY3bx7jkq~h1zo5Vjjg0X~uHl775dEKnlEkJwGGftM1o3oPFSp7lpC3ngxv0P3bfO8DBehAAmBOyK3HAjUNx8bEqy-Td-aUtPlUdBQyAyfHe8at5PN4Sxygf2Hw1cFYtXWRqJufBJwR63XP2TLgFVj4eE06z19KPPIu~mtvCMBkDi6aGbtGs1BYRAaDRYZPZenEtn4n~Y88OH9jk8KtDE~SK89V2ZH0cARszU6Zim6AlUKQbjNnqLJYFTyTJFqDlrrf73V5tbpjZkww__\",\"altText\":\"\",\"originalImageWidth\":3840,\"originalImageHeight\":2160,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":1,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"BitCraft's map with HUD elements only.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Basic Elements\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Basic elements are the foundation of the map's HUD and exist in their base form without prompting from the player.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Compass Rose\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Located in the top-right corner of the screen, the compass rose indicates the cardinal directions on the map.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Current Player Coordinates\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Located beneath the compass rose, a string of coordinates shows the player character's current location.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Controls Panel\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"To conserve user memory, this low-center UI panel displays the interaction controls for navigating and using the map. Controls include selecting a location, placing a pin, zooming, panning, and rotating.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"On-Screen Zoom Control\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"To accommodate mice without a middle mouse button, an on-screen zoom controller is included on the left side of the HUD.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Nav To + Toggles Panel\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Located below the player’s coordinates, this panel focuses on the player’s personal locations and utilities. There are 3 major functions in this panel:\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Nav To:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Selecting one of the options under “Your Locations” triggers the Nav-To function. This function pans the camera to focus on the location, ensuring players always have easy access to their core places.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":1,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Toggles:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Players can use toggles to hide certain visuals on their map, reducing clutter and allowing them to focus on what matters most in the moment. Toggleables include the Empire territory grid, placed pins, Ancient Ruins, Watchtowers, and owned + available land.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":1,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":1,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Watchtower Overview:\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" Pressing the “View Watchtowers” button opens the Watchtower overview menu. This allows players to stay up to date on relevant Watchtower and siege information.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":1,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"4a6191db7de8755392bbcdfbaad3e5e9905ab687\",\"src\":\"https://s3-alpha-sig.figma.com/img/4a61/91db/7de8755392bbcdfbaad3e5e9905ab687?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=JXk8vOHyu2SnczV9qSzlIdI~58EDxuDDa70JQMLIQc5FhmbXCbfrBzqKVUeacv3jU3qi~2vBvM7HfYuQMC2~QdD13E76jz2Hea4E3~GQE8~GFA10HtbSGjeWWljuV1NyolkuaeMR12xHJrmce--ReM~W45EQv2pVah79bg~BVZPEbzGXeiv13UD4cOv7gB0OfHU2k34hXIjVcY8ushrIzTFuvNjWkZs~-Dzh9NCHQZ0K0HidyV0l6Ancxk7bhIIdUSnGbbmW~wHfmd-sT~SzKUfXcOafziHzV7qVmIcyXA~DOfJMWPAHmZZc7uWpvwMCbKDxJtah5FBTv7fz54khLA__\",\"altText\":\"\",\"originalImageWidth\":1888,\"originalImageHeight\":732,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Mockup of the watchtower overview menu.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Information Overlays\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"When players need information beyond the \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Primary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" level, information overlays deliver \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Secondary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" and \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Tertiary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" information via tooltips and focus panels, respectively.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"BASIC HOVER TOOLTIPS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Toggleable with the Alt key, the basic hover tooltip triggers when the cursor \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"hovers\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" over the map, but not over a specific marker. This tooltip displays coordinates, biome, and ownership information.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"52320844b2dc9ebc9d39abb57aa00a0fcf0bb3af\",\"src\":\"https://s3-alpha-sig.figma.com/img/5232/0844/b2dc9ebc9d39abb57aa00a0fcf0bb3af?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=lsdsRsLoCMwtNu2iOIZAX1Eyr9kxKS5YDgUuUTbFPQ9cjfbCa0mKKH3x9v~yqBny058xLgEBWhRXbs9f48FeF~2HcrJ4NtUshYWbD6rEVE-WHlWwdf4oKEZrO3s1iusD4KK8msn0lAl~4Wyo2qX2i7Rf7aDTIl3pryaQOXFUpVu1pygxt4zGvcpgKBR1g50Ah~BoNcAPCQYqzib39HVC~zN3VQR1u8E5bYSyitoJwEK5QhlzsI6b5Q502IcKlrXxtJkir7m0Y~JLUJc60oc~z9PxiQlmUvQXBtAOQYT3BdVF~RYBFcWV-lbkLf8b4HHmtz1wtymfyOcKLG69Wq67wA__\",\"altText\":\"\",\"originalImageWidth\":1362,\"originalImageHeight\":357,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Basic hover tooltips for both an unaligned and empire aligned territory.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"MARKER HOVER TOOLTIPS\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Triggered when the cursor \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"hovers\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" over a specific map marker, these tooltips display \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Secondary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" information assigned to an element.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"27207b8b5ac00def2126cbc4a8ac599b276ce975\",\"src\":\"https://s3-alpha-sig.figma.com/img/2720/7b8b/5ac00def2126cbc4a8ac599b276ce975?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=AFTgYnTTTN3meuLVPJQjZ0y6iM7oXZ5eBmHtv6WQCmb54yGmRWI9CBkBty4lbovJfqTtqTFyUuaLNUzyeSRjMkpVl5~TMP7lYqJzI809bHWBDVtNRyII6UpAz5qTMcTSSo7AbZS710v6jkzJ2kJOduyhFTh9rE7OQotn88A2Dstbl0fF5EHX54B7rZWzghmiVbMFDig2WKP-si1R1k4n-SJgVdkSSWFSq2Ppgx7w~G9V-hOoewdrplueoNEjaFPjfCDX~-kbQkcfPbeIW6d89xuPKkYkRM76rcdWFOAYMqKA5a6W73f0La62qp83i-5RebIBOw6SXKrKfGaP31-L5g__\",\"altText\":\"\",\"originalImageWidth\":1362,\"originalImageHeight\":461,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Marker hover tooltips for both an unaligned and an Empire-aligned Settlement.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"FOCUS PANEL\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"When a player \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"clicks\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" a specific marker, the focus window UI adds context by providing any \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":1,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Tertiary\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" information and interactions assigned to the element.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"6ed54271ee241a7303a996ef0dc79f2e62e43716\",\"src\":\"https://s3-alpha-sig.figma.com/img/6ed5/4271/ee241a7303a996ef0dc79f2e62e43716?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=HCtO4sh0kW3KmiSfBReijZy8~xAmtXlwx8g~pUaOqDeqDa0Pi2S4kj8sEj4Wh~CIEqbZqpqN9fLSeJX98eA-7oxJ1CSv7eZkiYPZmyiyQF8aD8Z4vaJiiM1BZ4yLGo0vdhR9f7QZQy81~vOF3Eb4ZuNqrQVm7v3W9guRhR8aAzpYN60Y536KME9oBbcK39zRZHer1IOUBQs-IpEYbOVarzoMy8CJRkdhAEkv~Aw5a7Yv~jURiUIukydzdskFfJSNFQqRDOBKrtQ1usTWht0WFlGcQiyhNu9uPss-MvnVqDJVxUboJQ~uZWleZcaRV3jIDe1iroQpKf~2cLrisy82Zg__\",\"altText\":\"\",\"originalImageWidth\":1440,\"originalImageHeight\":1006,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Focus Panels for both an unaligned and an Empire-aligned Settlement.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Additional Behaviors\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h1\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Now that we have established the map's content and the corresponding render layers, there are a few additional interactions worth detailing.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Zoom Views\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"To create a stronger hierarchy and avoid overcrowding, BitCraft’s map adapts around the current zoom level. To see the detailed logic behind this behavior, please see the \",\"type\":\"text\",\"version\":1},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Zoom Levels\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"link\",\"version\":1,\"rel\":\"noreferrer\",\"target\":null,\"title\":null,\"url\":\"\"},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" section of this case study.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Auto Pathing\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Players can use their left mouse button to click on the map or mini-map (an optional setting) to auto-path to the selected location.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Tracking a Location\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Players can track existing markers and pins via the focus panels triggered by an LMB click. This will help the player navigate to their desired location by keeping the tracked pin persistent on both the map and mini-map.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"083f227c2e3fede42044be358ec2459c6d2a7334\",\"src\":\"https://s3-alpha-sig.figma.com/img/083f/227c/2e3fede42044be358ec2459c6d2a7334?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=YIHn7H47hfrCW2ux1KUJ~Sti4gXfGYBcDgy1o-UjsUqqNwu4pM0XDkne-URQ~~pKtHb0etQwa2UJR7riBCxGL3X-MSnLGOFiR5SS~qTbnkJPoE5dlnFs5Tqq~5LQjxqH9e8w~~TV2JVShkE1KTz-lSl1xP3AdprTyaScsxndfo8rrErpVzvyHyHlf6DtL4ePLsvq0nC1x0FAjKlC4o9L1HbvQGNjA9NhK7kbXmtMjUCdrMc-dQdNFscnbbLDdEvxA3EMOKNU8lIycVykso8nH2Er2bXfBFRQdqG1XWWQZHJcwZvP8XOygswbIHfLQBzoQ7tqG4phZRsQ4RU5QnyhHA__\",\"altText\":\"\",\"originalImageWidth\":1333,\"originalImageHeight\":664,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A non-tracked vs tracked pin.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Off-Screen Indicators\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Similar to their stationary counterparts, off-screen indicators point to the direction of important or tracked markers outside the current map view by hovering the edge of the player’s map.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"b66b88e5ff1b0b944bad56a3021b8c1862f78723\",\"src\":\"https://s3-alpha-sig.figma.com/img/b66b/88e5/ff1b0b944bad56a3021b8c1862f78723?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=I7QKd4e5KTcXFcWMCRtgIZJ9YhNNQf8FWxuM31SH810Ke3tZ~EDZyrMnUKe5qfZ8WKJECR-G5gekyoTa65gEjKPctPTtrP6pj5TEJpI11Rfda6r79lrGoypjfNfthUk-xbxscoyN86BM0VdtZQLLHDoAuUssQRhzDWGWGVQNJhrf9FufxGsznQvJf8TdDXTHOtz1wo0exucp~r-gZa3Sk7HFTK89ATc0l1W8zUKLRAx2tGmhSbrlO-cB2kuVf6GXnYehCs-s68P9iBTTDBRcBX8P4MiNLB8TpMS-sz7waXWRYi0CTWkNf8sQX66UBp9WUjY-gwHke0FF35i7Q91V7A__\",\"altText\":\"\",\"originalImageWidth\":619,\"originalImageHeight\":302,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"A tracked off-screen marker.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"Mini-Map\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The mini-map is a reduced map-view UI in the Overworld HUD and is core to reducing the friction of the player having to open the full-screen map frequently. At its core, the mini-map gives directional guidance through a map preview, live coordinates, and emphasis on tracked elements. Additional navigational support is provided by the surrounding buttons, which include an Empire grid toggle, a claim border toggle, teleport, and access to the full-screen map. To further enhance usability, players can opt in or out of rotation lock and zoom controls that are triggered when the player scrolls the UI while hovering.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"1137e50e94774c1738b1684492dbff63a2984e80\",\"src\":\"https://s3-alpha-sig.figma.com/img/1137/e50e/94774c1738b1684492dbff63a2984e80?Expires=1785715200\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=VWTmibOow84rL~t2ElBUGgIjRyrvZtBwdPmDpn1QesIATQtey2GMKM8mYVTwzXxTGBzQDksM01KFmCNgJ0s9mJwGBJpS0gmrSjES-N9WWbZlQylk8X0-op1LhYLA9ZDUfzS-I1SZAMu1~CDFHPx7HnZTgK0AVLP-2eNDN07vz9LODqRDsQGLtseAwIsdy94xO~NWphwaC9BUMf1D5WZ-S~NlLZ7wHS-~MMjB7Y2CNAfniC0hOEEviODlpy7P~H2A4TBiq60nCK~uVNLWjf1LiaGqFParLMQ5dYJROwlHiN9bh~q6nCUJgIXG27o3xZO-rkc~~0Z948Uc~D6t3eShsQ__\",\"altText\":\"\",\"originalImageWidth\":697,\"originalImageHeight\":751,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"An example minimap with a tracked location.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"center\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":2,\"textStyle\":\"\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1,\"textFormat\":2}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"abbb18e6-289c-4588-b265-61c2ca2aa784"},{"id":"839256b4-ce56-471d-abab-4d942fdf5b98","value":"{\"image\":\"ac07cde9ecff409f5e0aa59814b4a034649cb1ac\",\"imageThumbnail\":\"6ba887e5c6103d4e2ebe1f5ed5f1f8f6015bc57f\",\"originalImageHeight\":2160,\"originalImageWidth\":3840,\"altText\":\"\",\"fileName\":\"Hero Shot + Roads.png\"}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"ade52782-570a-4fa6-a665-f37910564fcc"},{"id":"4561338c-582a-4fee-8787-6594483b0f36","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"The map is a commonly used feature in BitCraft, serving as a core source of information for players. The design strikes a balance between the information players should be given \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"automatically\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" and the information they can \",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":2,\"mode\":\"normal\",\"style\":\"\",\"text\":\"record independently\",\"type\":\"text\",\"version\":1},{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\" through thoughtful categorization and ordering of elements and interactions.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"bdfd153b-e922-420d-923b-4a7315249648"},{"id":"d5ad0e8b-4dce-4bd9-ab04-bcde95c4b00f","value":"{\"root\":{\"children\":[{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"TOGGLES\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"tag\":\"h2\"},{\"children\":[{\"detail\":0,\"format\":0,\"mode\":\"normal\",\"style\":\"\",\"text\":\"To further usability, a few toggles were added to the map’s functionality. However, this was an area that could be easily bloated. I created a table to sort potential toggles and determine which elements would benefit most from this feature, taking existing behaviors into account.\",\"type\":\"text\",\"version\":1}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"paragraph\",\"version\":1,\"textFormat\":0,\"textStyle\":\"\"},{\"children\":[{\"type\":\"image\",\"version\":1,\"hash\":\"b9fe343610d610e267edeef03cfed897453fb61d\",\"src\":\"https://s3-alpha-sig.figma.com/img/b9fe/3436/10d610e267edeef03cfed897453fb61d?Expires=1784505600\u0026Key-Pair-Id=APKAQ4GOSFWCW27IBOMQ\u0026Signature=oytvuIhOPJTg9ElB1qT~w35fTLO68TrOSN-IAw~09-enQLYnqAJNGesNXg2FNk0BegHO9RsVe-IHuwOPgE7kJfuJzFWhpjKs6cPi9g9iW-StvavaqUmXu0X1vUcTy3kg3ZrO2GqgZZZJGVb9a9EW58yXN4eQ1Ia40EWPGCdA9u~wZXb6npe62umnwZuE1czZqjt-PPeXZr751wea7GxPWZLkYFcVhS5RjJdY8tH9mFRv6L5uynvRKylU6lZ0umWR-cGls3PAsZxMhGFUaRIsWlJfGa7q87wRWyjqcWYhCAMlovIXL7rMrzbdE7K-fcf4T4FKGYZS~n55x1GwAp~HxA__\",\"altText\":\"\",\"originalImageWidth\":1600,\"originalImageHeight\":1166,\"isFillWidth\":true}],\"direction\":null,\"format\":\"left\",\"indent\":0,\"type\":\"heading\",\"version\":1,\"textFormat\":1,\"tag\":\"h3\"}],\"direction\":null,\"format\":\"\",\"indent\":0,\"type\":\"root\",\"version\":1}}","itemId":"9e5795aa-db71-400e-a5b4-55a13cb4d2fc","fieldSchemaId":"7d5d94c5-75f4-4599-a5f8-0d6f21dab905"}]}}}},"slugByItemId":{"9e5795aa-db71-400e-a5b4-55a13cb4d2fc":"bitcraft-game-map"}}